Aston Martin DB4 Zagato
It's been very long since I posted anything CGI related. Most of the daily work usually belongs to someone else and can't be shown here. This weekend I decided to pick up this Aston Martin model made by Evan Mackenzie that's been collecting dust in my project folder and make a few studio renders.
Rendered with Octane for Modo and lit using HDR Lightstudio.
Automotive Design, Digital Art, Visual Effects
Corvette C6 Z06
Studio render of a Corvette Z06 model rendered in Modo 701. The lights are setup using HDR Light Studio. Corvette model by Evan MacKenzie. http://www.krop.com/evanmackenzie/
Automotive Design, Digital Art, Retouching
2013 SRT Viper GTS
CGI render of the 2013 SRT Viper GTS
Advertising, Automotive Design, Digital Art
ESBE Product Renders
A series of product renders I made for ESBE (http://www.esbe.eu/) last year. They were used for a bunch of different things in print and on the web as well as some simple video clips.
These only represent parts of the product range I have rendered but most of it is pretty similar visually. Once I had nailed down the basic materials they used I could reuse it for pretty much anything they threw at me.
CAD data rendered in Modo and lit with HDR Light Studio.
Advertising, Industrial Design
VS. Racing 2
Design and creation of car models for an iOS racing game.
Art Direction, Digital Art, Game Design
Tired of UV-mapping or other tedious VFX tasks? Let the VFX-O-Bot do them for you!
This was my submission to the SmUG render contest. I had a hard time coming up with any good ideas but everyone loves robots right? I wanted to do something not car related for a change as well.
It's also a bit political considering the state of the VFX industry where VFX workers aren't always seen as human beings. The green screen eyes are of course a nod to all the VFX workers out there.
The modeling was pretty straight forward using Pixar SubD's and I wanted to focus more on the scene rather than just a model.
...oh, and that's not coffee, it's motor oil.
Corvette C6.R Game Model
Corvette 3D model for SimBin's racing game Raceroom Racing Experience.
All modeled in modo with final shaders and game setup done in Maya.
The texturing was done by an inhouse artist at SimBin.
Check this link for some behind the scenes info over at SimBin's website: http://insider.simbin.com/wip-chevrolet-corvette-c6-r-gt2/
Ingame screeshots kindly provided by Georg Ortner.
Automotive Design, Digital Art
Devil's Attorney Sports Car
Car model for turn-based strategy game Devil's Attorney.
Digital Art, Game Design
A mix of small projects, from logo design to product visualization.
Advertising, Digital Art, Illustration